> For the complete documentation index, see [llms.txt](https://chunkedworld.gitbook.io/chunkedworld/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://chunkedworld.gitbook.io/chunkedworld/economy/first-money.md).

# First Money

Simple, repeatable income for a brand-new island - no rank above Settler needed

Simple, repeatable income for a new island. None of this requires a rank above Settler.

## Before anything else

Complete quests - run `/q`, or click Quests in the [Chonky](/chunkedworld/getting-started/chonky-your-companion.md) menu. Every quest pays cash, and quests are also what unlock your next rank. A new player who ignores quests ends up stuck on one chunk with no money - the two problems are the same problem.

## Your starting kit

You begin with 1 Grass Block, 1 Oak Sapling, 3 Wheat Seeds, 32 Bone Meal, and 1 Water Bucket. The bone meal is the important one - it turns your single sapling into a tree fast, and that tree is your renewable wood supply. Plant the sapling before you do anything else.

## Daily income that costs nothing

{% stepper %}
{% step %}

### Daily Reward

Run `/daily`, or click Daily Reward in the Chonky menu - a 7-day login streak. Miss a day and it resets to day 1. See [Daily Rewards and Kits](/chunkedworld/economy/daily-rewards-and-kits.md).
{% endstep %}

{% step %}

### Daily Tasks

Run `/tasks`, or click Daily Tasks in the Chonky menu - a fresh set of tasks every day, separate from rank quests. See [Daily Tasks](/chunkedworld/progression/daily-tasks.md).
{% endstep %}

{% step %}

### Voting

Run `/vote`, or click Vote in the Chonky menu - 7 sites, up to 7 Vote Crate keys a day, every day. See [Voting](/chunkedworld/crates-and-keys/voting.md).
{% endstep %}
{% endstepper %}

Doing all three daily is the single most reliable early income on the server.

Sell what you gather with `/shop`, or `/sellall` to sell matching inventory contents in one go - see [Shop, Selling, and Auction House](/chunkedworld/economy/shop-selling-and-auction-house.md).

## Starter farms worth building

* A tree farm from your starting sapling. Logs sell, and you need wood for everything.
* Crop farms once you have seeds - wheat, carrots, potatoes, melon, pumpkin. Several of these arrive through the Daily Reward ladder.
* A cobblestone generator if you can get water and lava. Cobblestone sells low, but it's infinite and it feeds mining quests.

## What not to do

Don't put everything into one crop. Sell prices are balanced against how easily an item can be farmed at scale, and prices do get adjusted when something turns out to be far more profitable than everything else. A few different income sources is safer than one big machine.

Don't strip your starting chunk to bedrock in your first session. You'll want the surface terrain later, and the ores aren't going anywhere.

## Once you outgrow this page

See [How to Earn Money](/chunkedworld/economy/how-to-earn-money.md) for the full income ladder - shop and Auction House selling, spawners, and two enchantment tips (Looting III sword, Fortune III hoe) that multiply the income from farms you already have.


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